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Vikja item card sword

Attributes
Vikja attributes icons hits 1+4 damage
Vikja attributes icons break +3 break
Vikja attributes icons value 35 value

The sword is one of the best and balanced weapons for melee combat. Sword blades were primarily produced by the technique of pattern welding, also known as 'false Damascus' steel. The Viking sword was a development derived from the Merovingian sword. Blade length varied from 71 to 84 centimetres. Many swords had a fuller running the full length of the blade, it reduces the weight of the blade without compromising its strength (see straight line across the sword blade on the right). Early examples have a single fuller, later examples have multiple narrow fullers. All swords have short single-handed hilts with an iron pommel which is triangle, lobed or hat styled.

Source: Wikipedia: Viking sword

 

The attributes of a sword are quite balanced. It has a hit throw of 1D+4 which can have a range of 4 to 8 hit points. There are no disadvantages on attack or defense and the weapon is generally used with one hand only. The hilt is simply too short to be used with both hands. The chance that the weapon will break is small, only 15% using the D20 die. The distance class of the weapon is melee only, so it cannot be used in any other class.

 

Vikja item seax

Attributes
Vikja attributes icons hits 1+2 damage
Vikja attributes icons defense -2 defense
Vikja attributes icons break +3 break
Vikja attributes icons value 2 value

The term seax is specifically used for a type of sword or dagger typical of the Germanic peoples of the Migration period and the Early Middle Ages. The weapon was probably intended as a side arm. Amongst the shape and construction of seaxes there is a great deal of variation.

 

The most frequent characteristics are:

  • a tang in the centerline of the blade, inserted into an organic hilt
  • a large single-edged blade
  • the blade is worn horizontally inside a scabbard attached to the belt, with the edge of the blade upwards

Source: Wikipedia: Seax

 

The attributes of the seax are pretty decent. The hit throw is 1D+2 resulting in a number of hit points between 2 and 6. The weapon has a slight disadvantage for defense which is -2 on the basic statistic. The weapon can be used with one hand only. The chance that the blade will break is 20%. The distance class is close combat only and therefore a bit more difficult to use effectively. A number of maneuvers cannot be done with the seax for example shield cleaver or riposte. It remains a good weapon as a last defense when all other weapons have been lost or broken.

 

Vikja item torch

Attributes
Vikja attributes icons hits 1+3* damage
Vikja attributes icons defense -1 defense
Vikja attributes icons break +4 break
Vikja attributes icons search +2-4 search
Vikja attributes icons hide -2-4 hide
Vikja attributes icons value 2 value

A torch can be used as a weapon (similar to a club) as well as a means to make light. It makes certain actions more succesful but also diminishes skill values. It adds +2 to search during daytime, +3 during dusk or dawn and +4 during night time. The effect is reversable for the hide skill. It decreases hiding by -2 during daytime, -3 during dusk or dawn en -4 during night time. When searching in caves a torch is invaluable as it adds +4 to the search skill.

The attributes of the torch are reasonable. The hit throw is 1D+3, the total amount of hit points is therefore between 3 and 7 (+3 only when it is lit, otherwise +2). The weapon can only be used in the melee (M) distance class. The torch has some options for maneuvers and there are also some options for tactical play like setting things on fire.

Vikja item spear

Attributes
Vikja attributes icons hits D+3 damage
Vikja attributes icons attack +1 attack
Vikja attributes icons defense -1 defense
Vikja attributes icons break +5 break
Vikja icons fishing +1 fishing
Vikja icons hunting +1 hunting
Vikja attributes icons value 6 value

The Viking spear was the most commonly used weapon in the Viking age. During this time, spear heads took many forms. Some spear heads had 'wings' on the lower end of the head. These are called barbed spears, which were useful for a variety of tricks.

 

The spearheads were made of iron and were constructed using pattern welding techniques. Spearheads were fixed to wooden shafts using a rivet, their total length was between 2 to 3 meters long. Spears could be thrown but it was foremost a thrusting weapon.

 

Some counter attacks with sword and shield were aimed at breaking the shaft of the spear rendering it somewhat useless. Another clever counter was done by using a shield. The fighter would adopt the stance with the inside ward (positioning his shield on the right side) and when the spearman would thrust the defender would move the shield to the outside ward (swing his shield from right to the left side) deflecting the thrust.

Source: Hurstwic: Viking Spear

 

The attributes of the spear are good. The hit throw is 1D+3 with one hand. The total of hit points is therefore between 3 and 7. The weapon has a slight advantage when attacking from melee range +1, but a disadvantage of -1 for defending. The spear can be used with one hand only. The weapon can only be used in one distance class namely melee (M). Many maneuvers can be chosen for the spear and there are good options for tactics in larger groups.

Vikja item cauldron

Attributes
Vikja attributes icons hunting +1 supplies
Vikja attributes icons scouting +1 food
Vikja attributes icons value 5 value

Bringing a bronze cauldron and pots with you gives an advantage when preparing food. Every time food is consumed an extra food will be added. This can double the amount of food when consuming which can be a lot of food for a traveling group (Within the same action this can be used only 5 times per item). This extra food cannot be stored. This item is especially useful when camping, as the supply value will also get a bonus of +1 with every gathering action.

 

Vikja item long spear

Attributes
Vikja attributes icons hits 1+4 damage
Vikja attributes icons attack -1|+1 attack
Vikja attributes icons defense -3|+3 defense
Vikja attributes icons break +5 break
Vikja icons fish +1 fish
Vikja skill icons hunt +1 hunt
Vikja attributes icons value 10 value

The Viking spear was the most commonly used weapon in the Viking age. During this time, spear heads took many forms. Some spear heads had 'wings' on lower end of the head. These are called barbed spears, which were useful for a variety of tricks.

 

The spearheads were made of iron and were constructed using pattern welding techniques. Spearheads were fixed to wooden shafts using a rivet, their total length was between 2 to 3 meters long. Spears could be thrown but it was foremost a thrusting weapon.

 

Some tactics were used by groups of spearmen. They could form up a battle line with locked shields pointing their spears outward. Long spears could reach the opposing enemy from the second or third line and thrust at the enemy. Many different techniques have been carried out with a spear, most of them were aimed at keeping the enemy at a distance. A disadvantage of the spear was it's length as it made the warriors easier to spot from a distance.

Source: Hurstwic: Viking Spear

 

The attributes of the long spear are quite good. It needs to be held with both hands and this will do damage 1D+4. The total of hit points is therefore between 4 and 8. The weapon has a great advantage when attacking from pole range +1 for attacking and +3 for defense. However a real disadvantage is given when in melee combat then the attack value is -1 and the defense value -3 on the dice rolls.

The long spear can only be used with both hands and in two distance classes i.e. melee- (M) and pole (P) distance. In the larger battles good maneuvers and tactics can be chosen to strengthen positions which take advantage of the length of the spear.

Vikja item chest

Attributes
Vikja attributes icons search +3 items
Vikja attributes icons hunting +1 resources
Vikja attributes icons value 6 value

A chest is a transport item and will increase the amount item slots by +3. Additionally a character can carry an extra resource as well, however this item needs a transport vehicle like a horse, pony, ship sled or cart to be moved. It can be stored by a character but not moved over long distances without help. During combat items in the chest cannot be swapped with others.

 

Vikja item atgeir

Attributes
Vikja attributes icons hits 1+4 damage
Vikja attributes icons attack +1 attack
Vikja attributes icons defense -1 defense
Vikja attributes icons break +5 break
Vikja icons hunting +1 hunt
Vikja attributes icons value 16 value

An atgeir, sometimes called a mail-piercer or hewing-spear, was a type of polearm in use in Viking Age Scandinavia and Norse colonies in the British Isles and Iceland. It is usually translated in English as halberd, but most likely closer resembled a bill or glaive during the Viking age. Another view is that the term had no association with a specific weapon but was used as an anachronism in saga literature to lend weight to accounts of special weapons.

 

It is not used in any Viking Age source and there are no remains from archaeology which can be identified with the term. The references from saga literature are not relevant to the Viking Age but come from Iceland of the thirteenth century and later. Arguably the most famous atgeir was Gunnar Hámundarson's, as described in Njal's Saga. According to the saga, this weapon would make a ringing sound when it was taken down in anticipation of bloodshed.

 

Sources:

 

The attributes of the atgeir are good. The hit throw is 1D+4 and for using both hands. The total of hit points is therefore between 4 and 8. The weapon has a slight advantage when attacking from melee range +1 tp attack but -1 for defending. The spear can be used with both hands only, which gives a better damage score then a spear. The weapon can only be used in one distance class namely melee (M). Many maneuvers can be chosen for the atgeir and there are good options for tactics in larger groups.

Vikja item bedroll

Attributes
Vikja attributes icons search +2 recover
Vikja attributes icons hunting +0  
Vikja attributes icons scouting +0  
Vikja attributes icons value 2 value

Bringing a bedroll always makes sure you have a warm place when sleeping under the sky. It speeds up the recovery of injuries by +2 health after any action. This is added without specifically doing a rest action, also an additional 2 points is added when resting. Adventurers will find this item very useful as natural recovery goes much quicker between fights.

 

Vikja item axe

Attributes
Vikja attributes icons hits 1+3 hits
Vikja attributes icons defense -1 defense
Vikja attributes icons break +4 break
Vikja icons lumber +1 lumber
Vikja attributes icons value 4 value

The axe was often the choice of the poorest man in the Viking age. Axe heads were made of iron and were single edged. A wide variety of axe head shapes were used in battle, a wedge-shaped cross section was most typical. The cross section of the head near the edge was sometimes diamond shaped, which provided greater strength for a given weight of iron.

 

The head of the axe that is fitted has to resist both pulling and pushing forces. A number of ways to affix the head were used to prevent it from flying off the shaft. Some axe hafts might have been wrapped to prevent breakage.

 

The haft was made of wood and it's length was sized for the intended use as it had to balance the axe head. Axes with smaller heads had shorter hafts and were used one handedly. A short haft of about 70 cm seems to be common. The longer haft was about 140 cm in length and was used with both hands. The axe head was bigger and the warrior had a longer reach with this.

 

Axes were often light, fast, and well balanced. They were good for speedy, deadly attacks, as well as for a variety of clever maneuvers.  

Axes with shorter hafts could easily hidden behind a shield or under a cloak. 

The shape of the axe head allows it to be used for a variety of maneuvers. For example it can be used to hook an opponent's neck, ankle or other body part throwing him off balance. Another great move would be to place the axe head behind the edge of the shield so the enemy could be disarmed by pulling the shield away. 

The pointed 'horns' of the axe's head were kept sharp so they could be used to pierce a weak body part. The backside of the axe head was sometimes used to knock out an opponent so they could be captured.

Source: Hurstwic: Viking Axe

 

The attributes of the axe are decent. It has a damage throw of 1D+3 which has a range of 3 to 7 hit points. There is a small disadvantage on the defense of -1. The weapon is used with one hand and the distance class is melee (M). The chance the haft will break is 20% using a D20 die.

Vikja item staff

Attributes
Vikja attributes icons hits 1+3 damage
Vikja attributes icons attack +1 attack
Vikja attributes icons break +3 break
Vikja icons tracking +1 track
Vikja attributes icons value 8 value

A staff is considered a weapon with a shaft of wood or iron from 1.4 to 1.8 meter long, sometimes with a metal tip, ferrule, or spike at one or both ends. This weapon is connected to a seeress and gives +1 to the tracking skill. For hunters, woodcutters and trackers the staff can be useful too as it further enhances their skills. 

The attributes of the staff are good. The hit throw is 1D+3 for using both hands. The total of hit points is therefore between 3 and 7. The weapon has a slight advantage when attacking from melee range with +1. The weapon can only be used in one distance class namely melee (M). Some maneuvers can be chosen for the staff and there are good options for tactics in larger groups.

Vikja item axe

Attributes
Vikja attributes icons hits 2+3 hits
Vikja attributes icons attack -1|+1 attack
Vikja attributes icons defense -2|+2 defense
Vikja attributes icons break +5 break
Vikja icons lumber +2 lumber
Vikja attributes icons value 16 value

The axe was often the choice of the poorest man in the Viking age. Axe heads were made of iron and were single edged. A wide variety of axe head shapes were used in battle, a wedge-shaped cross section was most typical. The cross section of the head near the edge was sometimes diamond shaped, which provided greater strength for a given weight of iron.

 

The head of the axe that is fitted has to resist both pulling and pushing forces. A number of ways to affix the head were used to prevent it from flying off the shaft. Some axe hafts might have been wrapped to prevent breakage.

 

The haft was made of wood and it's length was sized for the intended use as it had to balance the axe head. Axes with smaller heads had shorter hafts and were used one handedly. A short haft of about 70 cm seems to be common. The longer haft was about 140 cm in length and was used with both hands. The axe head was bigger and the warrior had a longer reach with this.

 

Axes were often light, fast, and well balanced. They were good for speedy, deadly attacks, as well as for a variety of clever maneuvers.  

Axes with shorter hafts could easily hidden behind a shield or under a cloak. 

The shape of the axe head allows it to be used for a variety of maneuvers. For example it can be used to hook an opponent's neck, ankle or other body part throwing him off balance. Another great move would be to place the axe head behind the edge of the shield so the enemy could be disarmed by pulling the shield away. 

The pointed 'horns' of the axe's head were kept sharp so they could be used to pierce a weak body part. The backside of the axe head was sometimes used to knock out an opponent so they could be captured.

Source: Hurstwic: Viking Axe

 

The long axe has good attributes. The hit throw of 2D+3 is quite high, giving a hit point range of 3 to 11. The weapon has a considerable disadvantage in the melee distance class with -1 attack and -2 defense. In the pole distance class the weapon is quite effective with +1 for attack and +2 for defense. The chance the haft will break is 25% when defending a strong attack. The weapon is used with both hands and has an excellent range against an opponent.

Vikja item hoe

Attributes
Vikja attributes icons hits 1+3 damage
Vikja attributes icons defense -2 defense
Vikja attributes icons break +5 break
Vikja attributes icons crops +1 crops
Vikja attributes icons fiber crops +1 fiber crops
Vikja attributes icons value 4 value

A hoe is only useful for characters like farmers that are working in the fields. Yields for crops are increased by +1 for any type. Farmers can use 2 fields at the same time, so a hoe can increase +1 for both crops and fiber crops making it very effective. It can be used as a weapon but is less effective then a normal one.

 

Vikja item bow

Vikja item arrows

Attributes
Vikja attributes icons hits 1+3 damage
Vikja attributes icons break +5 break
Vikja icons hunting +2 hunting
Vikja attributes icons value 14 value

The Viking bow was used during hunting and in battle. Archers opened fired on the enemy before they had closed the distance. Bows were also used on ships to clear the opposing deck of enemies before it was boarded and taken.

 

Bows were made from the wood of a yew, ash, or elm. Typically, they were 1.6 to 2 meters in length. Arrow heads were made in a variety of shapes and sizes and were usually 10 to 15 cm long. Arrowheads had a tang which was driven into a hole in the shaft which was secured with cordage and pitch. Shafts were probably 70 to 80 cm long, and around 10 mm in diameter. They were made out of hardwood, in order to hold the tang.

 

The estimated draw weight of a Viking bow is 40 to 45 kgf, and the effective range was about 200 meters. The Vikings used the longbow and probably the recurve bow too.

Source: Hurstwic: Viking Bow and Arrow

 

The bow has strong advantages. It has a hit throw of 1D+3 giving a hit point range of 3 to 7. The weapon has a range of 200 meters and automatically gives a wound when it hits. The bow has a chance to break after scoring  the maximum number of hit points, this chance is only 15% on the D20. The bow is used with both hands and can only be used at long range (L), not in close (C), melee (M) or pole (P) distance.

Vikja item bedroll

Attributes
Vikja attributes icons items +2 items
Vikja attributes icons value 2 value

The leather bag is useful in most cases for it adds +2 extra item slots. The possibilities for a character are increased substantially, all items stored this way can be used immediately. Although a bag is generally very useful for travel, it is prone to stealing. Thieves focus their efforts on the leather bag and this item will be taken first and often with it two other stored items.

 

Vikja item chainmail

Attributes
Vikja attributes icons chainmail 3 armor
Vikja attributes icons attack -1 attack
Vikja attributes icons movement -1 movement
Vikja attributes icons value 35 value

Mail is a protective iron fabric made up of thousands of interlocking iron rings. Mail was made with a 4-in-1 pattern, where each ring passes through four of it's nearest neighbors.

 

During the Viking age, chainmail usually was worn in the form of a t-shaped shirt or brynja. The garment had short sleeves (half to three-quarters length) and it's length reached the thighs. A common chainmail had a weight of around 10-16 kg. This weight is not particularly burdensome, since a lot of the weight is taken up on the hips.

 

Warriors wore padded garments under their mail to help absorb the force of a blow. Typically, these garments consisted of two layers of wool or leather stuffed with fleece or animal hair, which were then sown together.

 

Scale armor or spangabrynja was made by attaching many small overlapping plates of metal or horn to a flexible backing made of leather or fabric.

Source: Hurstwic: Viking Mail

 

Chainmail has strong defensive advantages. It has a protection of 2 tot 3 points, but it hinders the movement of a character which is lowered by 1 point. Chainmail is pretty pricy so not all warriors can afford one in battle.

Vikja item ski's

Attributes
Vikja attributes icons movement +1 movement
Vikja attributes icons weather +1 weather
Vikja attributes icons value 4 value

Traveling in winter can be much quicker when you have ski's. All movement over land will get +1 to nodes, you are also able to adjust the weather die by one step. In the northern parts of the world these extra points will be handy as traveling will be more limited in the long winter months. Ski's are ideal for switching with another item for the non-winter months.

 

Vikja item helmet

Attributes
Vikja attributes icons helmet 1 armor
Vikja attributes icons value 20 value

A Viking helmet had a simple form which is a bowl with nose guard. Helmets were typically made from several pieces of iron riveted together, this style is called spangenhelm and is generally easier to construct.

 

The spangenhelm used a single iron band that circled the head around the brow. Two iron bands were riveted from the bottom band which crossed at the top of the helmet. These bands created four openings which were filled with riveted iron plates to create the bowl. Some helmets used hard leather to cover the four gaps to reduce cost. The nose guard was riveted to the front brow. Inside the helmet a cap made from sheepskin was used to absorb blows and sweat.

 

Some helmets had mail curtains or solid plates to provide significant protection against cuts to lower parts of the head and neck. Other forms of solid cheek and neck protection may have been used as well.

Source: Hurstwic: Viking Helmets

 

The helmet offers some good protection in battle. It gives a basic protection of one point. Helmets can be used by all characters and is fairly priced.

Vikja item sled

Attributes
Vikja attributes icons resources +3 resources
Vikja attributes icons items +3 items
Vikja attributes icons value 8 value

Using a sled during the winter months can be very advantageous. A character can transport +3 extra items and +3 extra resources over snow-covered lands and frozen rivers. He or she does not need a horse or pony. The items which are stored on the sled cannot be used immediately in an event. During combat the stored items cannot be swapped with others. It is possible to use multiple sleds during winter, a maximum of three connected sleds can be used but it needs a horse or pony to pull it forward.

 

Vikja item chainmail

Attributes
Vikja attributes icons chainmail 2 armor
Vikja attributes icons value 30 value

Mail is a protective iron fabric made up of thousands of interlocking iron rings. Mail was made with a 4-in-1 pattern, where each ring passes through four of it's nearest neighbors.

 

During the Viking age, chainmail usually was worn in the form of a t-shaped shirt or brynja. The garment had short sleeves (half to three-quarters length) and it's length reached the thighs. A common chainmail had a weight of around 10-16 kg. This weight is not particularly burdensome, since a lot of the weight is taken up on the hips.

 

Warriors wore padded garments under their mail to help absorb the force of a blow. Typically, these garments consisted of two layers of wool or leather stuffed with fleece or animal hair, which were then sown together.

 

Scale armor or spangabrynja was made by attaching many small overlapping plates of metal or horn to a flexible backing made of leather or fabric.

Source: Hurstwic: Viking Mail

 

Chainmail has strong defensive advantages. It has a protection of 2 tot 3 points, but it hinders the movement of a character which is lowered by 1 point. Chainmail is pretty pricy so not all warriors can afford one in battle.

Vikja item bedroll

Attributes
Vikja icons healing +1 healing
Vikja attributes icons value 2 value

A water bag is a common item which can save lives when used properly after combat. The water gives +1 healing to an injured or sick character and will refill itself after every action. The bag cannot be used during combat only after The water bag could be very useful for larger groups as healing can stack up with multiple items.

 

Vikja item shield

Attributes
Vikja attributes icons attack -1 attack
Vikja attributes icons defense +2 defense
Vikja attributes icons break +3 break
Vikja attributes icons value 12 value

During the Viking age warriors used round wooden shields gripped in the center from behind an iron boss. Typical shields were 80-90 cm in diameter, some were smaller down to 70 cm or larger up to 94 cm.

 

Shields are made from spruce, fir, pine or linden planks butted together. Most have a single layer of boards and some have a double layer. The normal thickness of a shield lies between 6 and 12 mm, but some were much thicker. The center of the shield is thicker then the edges in most cases twice as thick.

 

At the center of the shield there was a domed iron boss, which protected the hand. A typical boss was 15 to 16 cm in diameter with a thickness of 3 to 5 mm. There are many variants in shapes and forms. Some have a neck and knob which were probably used in special maneuvers e.g. to disarm the opponent.

 

The shield was probably rimmed with leather. rawhide or iron to keep the shield from splitting when hit on the edge. A common practice was to use a leather sling to carry the shield over the shoulder.

Some shields would have been faced with linen, held in place with hide glue to strengthen the wood. Also many shields would have been sealed with oil to repel water. A shield that soaked up water from rain or sea spray could easily double in weight, becoming so heavy and waterlogged as to be nearly useless.

Source: Hurstwic: Viking Shields

 

The attributes of the shield are different from other items. The attack is reduced by one point, but the defense is up by two points. The item is wielded with one hand and can be used in all distance classes. A shield is pretty cheap and is used by most warriors.

In battle a shield is invaluable in small- and large group formations like the shield wall. Also a number of special maneuvers are attributed to the shield giving it an all-round use.

Vikja item net

Attributes
Vikja icons fishing +1 fishing
Vikja attributes icons hunting +1 hunt
Vikja attributes icons value 4 value

A net is useful for characters that do hunting or fishing. It adds +1 to hunt and fishing skills giving both more yield per working action. Hunters and fishermen will find this item especially useful as it will surely add up after extensive use. It is not limited to land or sea which makes it even more versatile.

Vikja item cloak

Attributes
Vikja icons stealth +1 stealth
Vikja attributes icons hide +2 hide
Vikja attributes icons value 2 value

A cloak is a special item for characters who need to move around stealthily. The cloak adds +2 to hide and +1 to stealth. This item will be invaluable for scouts, as it increases their chances to stay hidden at all times. Multiple cloaks do not stack up the bonus values. It gives no extra protection but is cheap and useful against the harsh weather.

Vikja item net

Attributes
Vikja icons fishing +2 fishing
Vikja attributes icons value 1 value

A fishing hook is a rather specialized item for fishermen, but other characters can use this item too of course. The yield of fish will increase tremendously by +2 per fishing action, but it is limited to shore locations and ships only.

Vikja item rope

Attributes
Vikja attributes icons search +2 search*
Vikja attributes icons hunting +2 hunting
Vikja attributes icons scouting +2 scouting**
Vikja attributes icons value 3 value

The rope is a nice item to have around. It is useful when hunting or searching in caves giving these skills a bonus of +2. Next to that it will give a +2 bonus when scouting in the mountains. The rope is versatile in it's usage and will help in all kinds of different situations as mentioned above.

 

* -> Only when searching in caves
** -> Only when scouting in mountains

Vikja item horn

Attributes
Vikja icons stealth +1 morale
Vikja attributes icons hide +1 tactic card
Vikja attributes icons value 4 value

The signaling horn is made of ivory with metal decoration. This horn is useful when larger groups of warriors are formed. It adds +1 to the morale of the whole group. An extra tactic card can be added to the tactics deck when there is a leader appointed. The horn is powerful item but it does not stack up with multiple other horns (or idols) used by other characters within the group.

Vikja item fire-steel

Attributes
Vikja attributes icons food +1 food
Vikja attributes icons supplies +1 supplies
Vikja attributes icons value 3 value

A fire-steel is an important tool for creating fire. Every time food is consumed an extra food will be added to the total (Within the same action this can be used only 2 times per item). The fire-steel is more useful for individuals or very small groups of adventurers as the number of uses is limited to two per action. Next to that a fire-steel adds +1 to the supply value when members of the camp do a gathering action.

Vikja item idol

Attributes
Vikja icons stealth +1 morale
Vikja attributes icons hide +1 hide
Vikja attributes icons value +2 per year power
Vikja attributes icons value 15 value

An idol of the northern Gods is a precious object, which can give various advantages. The morale of a group increases by a +1 point maximum (not cumulative with horn or other idols). A character gets +1 to the hide skill and he or she also gets +2 power tokens each year. The strength of an idol is a mixed bag but can be very useful in a group of stealthy characters.

Vikja item gold brooches

Attributes
Vikja attributes icons wounds +1 wounds
Vikja attributes icons power +2 per year power
Vikja attributes icons value 6 value

A brooch is a pretty common item, it is a personal item which represents individuality and status. The brooch gives +1 extra wounds and +2 power tokens each year. If the brooch gets stolen or lost, the number of wounds drops immediately so be careful with it.

Vikja item pick axe

Attributes
Vikja attributes icons hits 1+4 damage
Vikja attributes icons defense -2 defense
Vikja attributes icons break +5 break
Vikja attributes icons mining +1 ore
Vikja attributes icons quarrying +1 stone
Vikja attributes icons value 6 value

A pick axe is useful for characters who mine for ore or stone. It adds +1 to mining and quarrying skills giving more yield per working action. Miners and masons will find this item useful as it will add to the total yield. However the pick axe is limited to mines and quarries, but can be used as a weapon.

 

Vikja item herbs

Attributes
Vikja attributes icons healing +1 healing
Vikja attributes icons recovery +3 recovery
Vikja attributes icons value 1 value

For a slower healing process herbs can be helpful. A herb returns +1 lifepoint immediately and gives +3 recovery points per action. The duration of a herb is 1 turn, so 2 actions in total. The healing only works on the first action, in the following action a character does not get any healing only recovery points. A herb can be used after combat, although the effect is minimal. Herbs can be very important as it can keep a character alive right after the fight.

Vikja item kite shield

Attributes
Vikja attributes icons attack -2 attack
Vikja attributes icons defense +3 defense
Vikja attributes icons break +3 break
Vikja attributes icons value 20 value

During the Viking age warriors used round wooden shields gripped in the center from behind an iron boss. Typical shields were 80-90 cm in diameter, some were smaller down to 70 cm or larger up to 94 cm.

 

Shields are made from spruce, fir, pine or linden planks butted together. Most have a single layer of boards and some have a double layer. The normal thickness of a shield lies between 6 and 12 mm, but some were much thicker. The center of the shield is thicker then the edges in most cases twice as thick.

 

At the center of the shield there was a domed iron boss, which protected the hand. A typical boss was 15 to 16 cm in diameter with a thickness of 3 to 5 mm. There are many variants in shapes and forms. Some have a neck and knob which were probably used in special maneuvers e.g. to disarm the opponent.

 

The shield was probably rimmed with leather. rawhide or iron to keep the shield from splitting when hit on the edge. A common practice was to use a leather sling to carry the shield over the shoulder.

Some shields would have been faced with linen, held in place with hide glue to strengthen the wood. Also many shields would have been sealed with oil to repel water. A shield that soaked up water from rain or sea spray could easily double in weight, becoming so heavy and waterlogged as to be nearly useless.

Source: Hurstwic: Viking Shields

 

The attributes of the kite shield are different from other items. The attack is reduced by two points, but the defense is up by three points. The item is wielded with one hand and can be used in all distance classes. A kite shield is not cheap and is used mostly by horsmen and heavy infantry.

In battle a shield is invaluable in small- and large group formations like the shield wall. Also a number of special maneuvers are attributed to the shield giving it an all-round use.

Vikja item herbs

Attributes
Vikja attributes icons healing +5 healing
Vikja attributes icons value 2 value

For quick and immediate healing potions are the best way to heal an injured character. A total of +5 life will be returned per potion during combat or during an action. Potions also work when the character has zero lifepoints in combat, it's the last resort to keep him or her alive and in the battle. Multiple potions can be used at the same time, although this can be costly.